Additional information
| Condition | Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged |
|---|---|
| Printing | Normal, Foil |
Flying
Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature’s toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Rarity: R
Card Number: #24
Type: Creature — Angel Cleric
| Condition | Near Mint, Lightly Played, Moderately Played, Heavily Played, Damaged |
|---|---|
| Printing | Normal, Foil |
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